

Mitch Lacey is an agile practitioner and trainer who has been managing projects for over twelve years.
Meer over Mitch LaceyThe Scrum Field Guide
Agile Advice for Your First Year and Beyond
Paperback Engels 2015 2e druk 9780133853629Samenvatting
Thousands of organizations are adopting Scrum to transform the way they execute complex projects, in software and beyond. This guide will give you the skills and confidence needed to deploy Scrum, resulting in high-performing teams and satisfied customers. Drawing on years of hands-on experience helping companies succeed, Certified Scrum Trainer (CST) Mitch Lacey helps you overcome the major challenges of Scrum adoption and the deeper issues that emerge later.
Extensively revised to reflect improved Scrum practices and tools, this edition adds an all-new section of tips from the field. Lacey covers many new topics, including immersive interviewing, collaborative estimation, and deepening business alignment. In 35 engaging chapters, you'll learn how to build support and maximize value across your company.
Now part of the renowned Mike Cohn Signature Series on agile development, this pragmatic guide addresses everything from establishing roles and priorities to determining team velocity, setting sprint length, and conducting customer reviews. Coverage includes
* Bringing teams and new team members on board
* Creating a workable definition of "done"
* Planning for short-term wins, and removing impediments to success
* Balancing predictability and adaptability in release planning
* Running productive daily scrums
* Fixing failing sprints
* Accurately costing projects, and measuring the value they deliver
* Managing risks in dynamic Scrum projects
* Prioritizing and estimating backlogs
* Working with distributed and offshore teams
* Institutionalizing improvements, and extending agility throughout the organization
Packed with real-world examples straight from Lacey's experience, this book will be invaluable to anyone transitioning to Scrum, seeking to improve their early results, or trying to get back on track.
Specificaties
Lezersrecensies
Inhoudsopgave
Preface
Acknowledgments
About the author
1. Scrum: Simple, Not Easy
Part 1: Getting Prepared
2. Getting People on Board
3. Using Team Consultants to Optimize Team Performance
4. Determining Team Velocity
5. Implementing the Scrum Roles
6. Determining Sprint Length
7. How Do You Know You’re Done?
8. The Case for a Full-Time ScrumMaster
Part 2: Field Basics
9. Why Engineering Practices Are Important in Scrum
10. Core Hours
11. Release Planning
12. Decomposing Stories and Tasks
13. Keeping Defects in Check
14. Sustained Engineering and Scrum
15. The Sprint Review
16. Retrospectives
Part 3: First Aid
17. Facilitating a Productive Daily Scrum
18. The Fourth Question in Scrum
19. Keeping People Engaged with Pair Programming
20. Adding New Team Members
21. When Cultures Collide
22. Sprint Emergency Procedures
Part 4: Advanced Survival Techniques
23. Sustainable Pace
24. Delivering Working Software
25. Optimizing and Measuring Value
26. Up-Front Project Costing
27. Documentation in Scrum Projects
28. Outsourcing and Offshoring
29. Prioritizing and Estimating Large Backlogs – The Big Wall
30. Writing Contracts
Part 5: Wilderness Essentials
31. Driving to Done through Collaboration
32. How Story Points Relate to Hours
33. Immersive Interviewing and Hiring
34. Aligning Incentives with Outcomes
35. Risk Management in Scrum
Appendix: Scrum Framework
Index
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